![contra nes music contra nes music](https://vgmsite.com/soundtracks/contra-ost-nes-1988/U-Back.jpg)
There are, of course, deviations in the gameplay and graphics. The player characters are now blue and brown sprite palette swaps, as opposed to 2 distinct characters.Īs mentioned before, the structure generally resembles the arcade original.
![contra nes music contra nes music](http://www.vgmpf.com/Wiki/images/8/82/Contra_-_NES_-_Victory_-_Sheet_-_1.png)
The base stages are entirely linear (and don’t display a map) and are not time-based. The sequence of boss battles in the latter half of the game is also rearranged (in particular, during the Snowfield and Energy Zone stages). In the NES conversion, the player fights an actual alien, single-headed and with flailing arms, overlooking the base’s entrance. In the arcade version, the waterfall’s boss battle (the entrance to the second base) involves destroying a building whose upper portion resembles 2 alien heads. There are also notable boss battle changes. The levels themselves are longer and restructured, but in addition, the last level is now split into 4 separate ones.Īnother major difference can be seen in the display: Contra on the NES caters to the horizontal orientation of home displays, compared to the arcade original’s vertically stretched screen. One of the major difference lies in this game’s length, as it is significantly greater than its arcade counterpart. This version generally retains the structure of Contra on the arcade. Contra on the NES features smoother and more responsive controls, more vibrant colors, a better-suited aspect ratio, better rendition of the music a more memorable gaming experience overall. It is unsurprising that the arcade original is not as notable and is overall considered inferior to this version. Gamers grew up with this home version and have fond memories of the action-packed, challenging experience. It is also the most famous game in the entire Contra series. Contra on the NES is the most famous version of the original game.